
The era of video game design being defined by technology is over, according to Microsoft. Two hours after the Xbox showcase eventlivestreamed on 23 July, I’m speaking to the company’s head of studios, Matt Booty, via video call. The showcase revealed 22 games, “built to launch exclusively on Xbox consoles”, nine coming from first-party teams – a clear response to Sony’s live event in June, which concentrated on exclusive PlayStation 5 titles. But there was no mention of hardware during the one-hour stream, and now Booty is keen to make the point that projects developed for Xbox Series X, due this Christmas, will not be as delineated or constrained by hardware specifications as they have been in the past.
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